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Question

My Prototype is running very slow/ laggy on Figma Mobile app/ Mirroring

  • January 23, 2023
  • 26 replies
  • 3947 views

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26 replies

Wirkkarl
  • Active Member
  • January 13, 2026

I’m working on some mobile app mockups with very few frames in the prototype trying to test a few gestures. When I load it onto my phone using the mobile app it runs very poorly. I thought it might be image sizes so I compressed them by exporting them at the right size and still terrible performance. Then I removed the images entirely and just used vector shapes, still awful.

I am running it on a Pixel 7 Pro with the app updated. I have deleted and redownloaded the app and used new files with just simple frames. Nothing seems to make the Figma app work well.

Is there a better way to test mobile gestures on a device with touch?

PS. I saw other topics like this one Here that is very similar to my issues from a year ago with no solutions.

It sounds like you’ve already tried the usual fixes. On Figma Mobile, even simple prototypes can lag because the app isn’t fully optimized for complex interactions or frequent gesture testing. A few tips: try testing gestures on fewer frames at a time, use smaller vector groups instead of many individual layers, or test with Figma Mirror only for interaction flow rather than full visual fidelity. For smoother gesture testing, some designers use prototyping tools like Framer or Principle that are built for mobile touch interactions.