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Can someone please help me understand how to create a circle that expands and contracts in place? My current approach:



  1. create a Component set of two circles

  2. Make second variant larger than the first one

  3. String together prototype where first circle goes to second variant after short delay, and smart animate on with Ease in and Out selected

  4. Have second variant go back to first variant (loop like) after a delay. Also on Smart animate and Ease in and Out.


When I test, I find that the circle moves a bit versus actually just staying in place and expanding and contracting. Any tips or ideas? Thank you for the wisdom!


Alvand

Structuring the variants to have the same outer frame size would solve the issue



That worked perfectly. Thank you!!