Using Modes in Prototypes: Can changes between mode-to-mode reflect in nested interactive components?

Say you build an interactive component and have all the color variables linked correctly. Then you create two modes that have different sets of colors. When you place the interactive component in a parent frame and apply another mode to the parent frame, does the changes in mode trickle down to other states of the interactive component?

It doesn’t seem to be the case right now but curious to see if others have a different experience. See design file below for a simple example: Maybe there is a more optimized way to do this. :slight_smile:

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