Hello guys!
I did some simple UI animations for icons in game menu. And when animation is running some elements are twitching by a few pixels, it looks really buggy. These are both the icons themselves and the frames in which they are located. You can see really clear this happens on photo and frame with bears.
Please help, I’m tired of looking for a solution to this problem. I don’t know, maybe I did something wrong or is it just Figma bug…
I have latest desktop version of Figma on Windows 11.
I found one guy, that experienced similliar thing, and for him changing zoom to 100% helped, but my thing still broken with any zoom.
Thanks all for confirming - this is an existing issue that we have a bug ticket filed for, so I can confirm that it’s on the radar. However, I can’t confirm if/when this will be addressed in the near future.
Hey do I’m having this issue too. It sometimes helps when changing smart animation style. Like if it shakes during ‘ease in’ change to ‘ease in and out’ or something else. Today none of ease things were working so i went for custom spring and its all smooth now but i now this issue’s gonna be back. Would love to know when Figma is going to roll out a fix for this?