Node-based procedural design

Hi everyone!

I am working on geometry nodes for my plugin, Generator, and early access to these nodes will soon be available to my subscribers.

It’s not exactly real time, more like eventual time, or asap time :yum:, especially as graphs get more complex. I think there’s still some optimization possible, but ultimately it’s all limited by JSON and the lack of batch object updates in the API.

Should be out in a few weeks.

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