Skip to main content
JosephxBrick
Active Member
October 21, 2021

Turning off "snap to pixel grid" should turn snapping off!

  • October 21, 2021
  • 68 replies
  • 51037 views

Hi!

Turning off “snap to pixel grid” in a Figma Design file no longer changes snapping behavior when dragging frames around.

Whether this feature is turned on or off, a dragged frame still snaps to each pixel, no matter how zoomed-in. Note that some other objects (e.g., vector objects) still respect this setting. It’s just an issue with frames, components, and component instances. Note that If I group the frame, I then can drag the group to any sub-pixel location.

I’ve restarted my machine, restarted Figma, checked for updates, reloaded tabs, tried it in other design files. Tried it in the client, in Chrome, and in Safari. Same problem.

Can anyone else replicate this?

68 replies

Brandon_DeWeese
New Member
November 20, 2023

this needs to be fixed.

mokko
November 23, 2023

It just explodes my brain. And gives me a very annoying user experience.

Sander_van_Beek
December 29, 2023

This is hugely annoying. I’m now experiencing an issue in my icon document where I cannot continue to create new frames without displacing them manually using the X-Y positioning.

Even worse, it seems that my former ‘off the grid’ -grid is positioned rightly on the round pixels. Now when I create a frame, it snaps ‘off grid’. On the Y it appears to be rounded somewhere halfway the actual grid. - complicated to explain, but right now my frames automatically snap somewhere halfway the grid. I have to manually fix this by decimals.

What the heck.

Screenshot 2023-12-29 at 09.57.18

Kerry_Johnson
Active Member
January 5, 2024

Can your devs explain why they think that it’s intentional to snap to pixel grid when “snap to pixel grid” is disabled? In every other software I used, it meant that you are able to move it around at the subpixel level with your mouse or arrow keys.

To me it seems support agrees that this is a bug, so that’s the classic case of support and users vs devs. 😆 Upvoted.

skoda
February 16, 2024

How can this still be a thing dating back to October 2021? How are people using this for professional work if you can literally be painted into a corner, and stuck typing numbers to position something properly.

February 23, 2024

I’m encountering this issue and it’s a real problem. Please please fix this! 🙏

February 27, 2024

I would love to see this fixed, was quite surprised to see this is considered ‘intended’.

With vectors points, you can hold “control” on mac to move them fluidly to fractional positions. This should be the case with all objects. I can’t get my designs to align properly right now unless I manually type the positions, which is way too time consuming.

Tristan_Harward
February 29, 2024

This is so dumb.

Not expecting it to change, but it’s so dumb.

At least change the setting’s name. Turning off “Snap To Grid” and having things still snap to a grid is the most confusing thing…

March 5, 2024

Please ‘fix’ this, whatever that means to your developers. This is a horrible UX 😦

Micah_Ward
March 8, 2024

There are valid use cases for not wanting frames to snap to pixel. In my case, I use frames to mask images to comp designs outside of UI/UX. I want to utilize the frame constraints and the frame nesting as it’s much easier to work with than Figma’s masking function. All we’re asking for is an additional toggle in the settings that allows users to turn of snapping to pixel for frames/instances etc.