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XavierLagriffe
New Member
June 26, 2026
Question

Video stays frozen on first frame in Figma Motion preview and MP4 export, even as a separate layer

  • June 26, 2026
  • 25 replies
  • 499 views

Hi everyone,

I’m testing the new Figma Motion feature and everything feels very intuitive so far, but I’m running into an issue with video playback.

The Motion animation itself works correctly, but any video used inside the animated frame stays frozen on its first frame. This happens both in the Motion preview and in the exported MP4.

At first, I thought the issue might be related to using the video as a background fill. However, I also tried placing the video as its own separate layer/object inside the frame, and the result is the same: the video still does not play. It remains frozen on the first frame.

So the issue does not seem to be related to the video being used as a background. It seems more like Figma Motion is treating video fills/video layers as static images.

What I have checked so far:

  • The video is inside the animated frame.
  • The video was tested both as a background fill and as a separate layer/object.
  • The Motion keyframes work correctly.
  • The issue happens both in the Motion preview and after exporting to MP4.
  • The exported MP4 contains the Motion animation, but the video itself remains static on the first frame.
  • The video file is imported correctly in Figma and appears as a video layer/fill.

Has anyone else experienced this with Figma Motion?

Are videos currently supported inside Figma Motion animations, or are video fills rendered as static images for now?
Is there any known workaround to make an embedded video play during Motion preview and MP4 export?

Environment/details:

  • Figma Motion
  • Export format: MP4
  • Video tested as: background fill and separate layer/object
  • Video format: [MP4]
  • Video codec, if known: [H.264]
  • Export size: [1080x1350]
  • Frame rate: [30 fps]
  • App/browser: [Figma desktop]
  • OS: [macOS]

For now, my workaround would be to export the Figma Motion animation separately and composite it with the original video in an external video editor, but I’d really like to know if this is supposed to work natively inside Figma Motion.

Thanks!

25 replies

Jeremy.within
New Member
July 29, 2026

Video fills now progresses during exports, but are not previewable in the canvas timeline

adamsmasher
Figmate
Figmate
July 30, 2026

Thanks for your reply, ​@Jeremy.within - stepping in for ​@Celyn_L and ​@Jaycee Lewis.

 

Just to clarify, you are saying that the video within the export now plays, but it still does not play on the canvas? This is expected behavior for a video fill or layer as far as the canvas is concerned - hopefully that’s not too confusing. Let me know if you were expecting it to play somewhere else and I’ll get clarification. Thanks!

Jeremy.within
New Member
July 31, 2026

@adamsmasher I think that is a pretty confusing discrepancy. When you play in the Figma motion timeline, you would expect it to look the same as in the final export. If video fills play in the export but not the Figma motion timeline it will be very difficult to fine-tune the correct animation timings. 

Overall it would be extremely helpful to have full control of video assets (trimming, moving in and out times, retiming etc…) within the Figma motion timeline 

adamsmasher
Figmate
Figmate
August 2, 2026

I hear you, ​@Jeremy.within. Years ago I used to do animations in Flash, and sometimes the frame rate within the app would not align with the export. It made syncing audio really challenging, not to mention the timing more broadly. I shared your feedback with the team for review!

wavejes1971
New Member
September 1, 2026

Thanks for the detailed update. It’s helpful to know that the export issue has been fixed while video fills still don’t preview in the canvas timeline, because that difference can make timing animations harder to fine-tune. I’ve also been working with video workflows outside Figma, including SaveVidClips for supported Kuaishou and Kwai videos.