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ormonova97
January 18, 2024
Solved

Fix Launched: Could not initialize WebGL

  • January 18, 2024
  • 17 replies
  • 6284 views

Hello, I can’t open the program.
“Could not initialize WebGL
Make sure WebGL is enabled, or you might be using an unsupported configuration.
1.Check “Use Harware Acceleration when available. “ under Chrome - Setting - Advanced Settings
2. Refresh the page
Check the help pages at help.Figma
Click OK to go Back to files

I did everything that was written, but nothing worked out. Help me

This topic has been closed for replies.
Best answer by djv

Hey All, thank you for reaching out about this, and we appreciate your patience and understanding!

Our engineers believe they’ve identified the cause of this issue and reverted that change — we sincerely apologize for the trouble. Can you please refresh/restart and let us know if you continue to see this warning?

17 replies

ksn
Figmate
Community Support
January 18, 2024

Just to make sure, are you using the web browser version of Figma?

If that’s the case, try clearing your cache/cookies for Figma specificlly in your browser settings, then try loading Figma again.

If you’re using the desktop app, what OS are you on?

ormonova97
January 19, 2024

I used the web version and the desktop version, the same problem. Windows 10 Pro

January 19, 2024

All the same: error as in topic starter’s case.
Browser version: FF & Chrome, win10.

January 19, 2024

After some forum topics read: it seems to be common case.
Clearing cookies, 100% scale and other proposed methods do not help.
Problem appears after login

January 19, 2024

I have a similar situation. The web version and the application are not working.

Petra_Zemanova
January 19, 2024

same problem here. Is it possible that this problem is from Figma sides? And it will be fixed or I’m out of Figma forever (?)

djv
Figmate
Community Support
January 19, 2024

Hey All, thanks for following up!
 

So we can troubleshoot this with you further… can you check a few things for us?
 

1. Does this also happen on another network, like a mobile hotspot?
If it’s just happening on one network, you may need to adjust your proxy VPN or firewall settings as shown in Technical troubleshooting tips or speak to your IT Admins or ISP. Generally for problems affecting a single network we’re not able to troubleshoot as it would require access to your system or network settings.

 

2. If you go to https://webglreport.com/ in a supported browser (Chrome, Firefox, Safari, Edge) does it show you have webGL enabled? Are you able to run a webGL heavy site like https://webglsamples.org/aquarium/aquarium.html can you max out the amount of fish for this site?

 

3. Can you open a file and wait for the error to show and then save and send over your Desktop App debug info file?
On Windows you can find this under the toggle-arrow at the right of the top toolbar under Help > Troubleshooting.

 

4.Can you ensure that you are using the latest OS version for your laptop?
If not can you please try updating to the latest version. In addition, can you please make sure that your graphic card drivers are up to date as well. You may need to download the updated drivers directly from the manufacturer.

Sunny4
January 20, 2024

I also have the same problem from yesterday. Using Desktop Figma App on Windows 10.

January 20, 2024

I updated the drivers, made sure WebGL was working properly, and tried reinstalling the application. It doesn’t help. BUT in the mobile browser version, everything works, even when you open the figure using the same Wi-Fi connection.

djv
Figmate
djvSolution
Community Support
January 22, 2024

Hey All, thank you for reaching out about this, and we appreciate your patience and understanding!

Our engineers believe they’ve identified the cause of this issue and reverted that change — we sincerely apologize for the trouble. Can you please refresh/restart and let us know if you continue to see this warning?