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Turning off "snap to pixel grid" should turn snapping off!


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55 replies

Carlos_Aguilar

Just learned about this when trying to align a logo that has a M and C and uses the C as base, when we need the M. So just keeping the request active to see if we get a solution 😉


Lorenzo2
  • 1 reply
  • November 13, 2024

Why did we get an app-wide update to UI sooner than a 3 years old fix?


deb2
  • 2 replies
  • December 18, 2024

Please fix this. Its entirely breaking my workflow for small reusable elements on prototype of a vector-based map. There’s no reason these elements need to be fixed to the pixel grid.


Liam_Salas

Figma please fix this. It’s extremely disruptive to workflow.


Tom_Auger2
  • Active Member
  • 25 replies
  • March 14, 2025

I don’t know whether I’ve already posted my +1 - I probably have, but this should have been fixed ages ago.

The image below shows a frame nested inside another frame. The outer frame’s dimensions were set by a Distribute operation, thus it’s not on the pixel grid. The inner frame was created after this process and so I need to snap to object/geometry, NOT the pixel grid. Pixel grid is OFF and yet the corner handles snap to the grid when they absolutely should not.

Snap to Pixel Grid should be universal with no exceptions. I can’t think of a single use case where this might be the desired behaviour.

Figma, please address this bug ASAP, and please make it retroactive in UI V2 (because UI V3...)


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