Skip to main content
Betty HUANG
New Member
May 21, 2025
Question

Save/export a .fig file from Figma Make

  • May 21, 2025
  • 26 replies
  • 28237 views

Currently, only Preview and Code edit modes are visible. Are additional editing modes accessible?

26 replies

mrcwinn
New Member
August 27, 2025

I agree, this product is unusable without this feature. I can’t even bring a prototype into Figma Slides without first exporting as a rasterized image.

Cantrelle_Bobby
New Member
September 10, 2025

Has this (below) been removed from Make? We are enterprise plan - had this option previously but now missing.

Save a local copy of the file:

  1. Open the file you want to export.
  2. Click the main menu at the top-left corner.
  3. Select File > Save local copy to download a copy of the file to your downloads folder.
Matt Leary
New Member
December 3, 2025

Figma Make was a waste of time for me. I spent a few minutes creating an icon, same as any other AI image generator, and then 2 hours screwing around with different ways to try to get my icon back into Figma unsuccessfully. I then went to another AI image generator, created my icon, downloaded it as a .png, and imported it into Figma in less than 5 minutes.

viicolor
New Member
January 20, 2026

All I can say is, it’s absolutely ridiculous.

I designed a complete project with a full UI/UX, went through multiple rounds of discussions to create design guidelines, and worked out the entire product’s interaction logic—only to find out it’s completely unusable, lol. To use it, you have to manually copy every page element onto the design canvas, and the worst part is that the copied elements lose all their interaction logic and effects. So what’s the point of using Make to create perfect interactive effects? Just for my own entertainment? And how am I supposed to turn this product interaction draft into an actual product? It’s absurd, honestly.

This is by far the dumbest AI product I’ve ever used—the dumbest.

DRC
New Member
January 26, 2026

Hey Everyone, there is a workaround for this, actually:

  1. Download each directory (as a zip file - Figma will give you the zip) and file to your local hard drive.
  2. Start a new project with your IDE (in my case, I use Google Antigravity).
  3. After the project is set up tell your IDE (given you are using an agentic IDE) to use the Figma files as the source of truth and import them into your new project (of course if you are a developer, you know how to do this manually)
  4. Have your agent IDE look at the code. It may need to be refactored so its well-formed. Just like Axure back in the day, Make is great and although the code is “usable” its not ideal.
  5. Go through the steps to confirm the app is functioning as you expect (referring back to Figma Make).
  6. From here you continue your development, do a push to Github, etc.

I ended up doing this out of necessity because at version 137 in Make it started hallucinating. But using Make was a good starting point.

 

Bonus: You can also go through the steps to get an MCP server up and running and connected to your project. That way is ideal. I couldn't get it to work for me and I didn’t have time to fiddle with it right now.

Jack Lacava
New Member
April 14, 2026

If you only want to extract specific images, one hack that i found is to ask Make to actually build an app to export the images. It’s kinda unbelievable that it works - it imported some libraries and added buttons to click and download the images! I don’t know whether the Figma guys actually like this sort of thing, but it works...