In Figma Motion, it’d be useful to have some sort of mirror function, where the first half of the animation plays in reverse after a certain point. I’m imagining a line down the middle of the timeline, which essentially mirrors what came before it, in reverse. It’s a pain tweaking both sides, and trying to figure out the inverse of bezier-curves.
Of course it is possible to use the ‘ping-pong’, but this doesn’t do much when exporting.
Alternatively, it would help to offer the ability to export ‘ping-pong’ mp4s/gifs etc.

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