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Playback behavior can’t be controlled from the component. There is currently no way to configure an animation to play only once and remain on its final keyframe instead of looping or resetting.
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The playback duration of an animated component nested inside another frame depends on the parent’s timeline. If another animation within the parent frame has a longer duration, the nested component must wait until the parent’s entire animation cycle is complete before it can play again. This makes it impossible for nested animations to run independently.
Some possible solutions 🤗 ✅
- Allow loop behavior to be configured at the component level. Add options such as Play once, Loop, and Stay on the last keyframe so the playback behavior can be controlled independently for each animated component.
- Decouple nested component timelines from their parent timeline. Allow animated components inside other frames to run on their own playback cycle, regardless of the parent’s duration, so each animation can loop or restart independently.
Issues with Duration and Looping
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