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Bottom/Right Offset Inputs + Bidirectional Grid Origin

  • April 8, 2026
  • 0 replies
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Hover Studio

The problem

Figma's X/Y system always measures from the top-left. This works perfectly for positioning elements near the top or left edge, but becomes a friction point when working from the bottom or right. To place a square 24px from the bottom-right corner, I have to manually calculate the values or use a dummy reference object as a workaround - every single time.

Position panel idea

Add two optional fields alongside X and Y:

  • R - distance from the right edge of the parent frame
  • B - distance from the bottom edge of the parent frame

When R is active, X becomes derived automatically, and vice versa. Same for Y and B. No new paradigm to learn - just four directional inputs covering all four sides.

This is intentionally separate from constraints and Auto Layout. Those solve resizing behavior. This solves static precision placement - a much more common need.

Grid origin idea

Let the ruler show dual-origin measurements: 0 at the left and 0 at the right simultaneously, counting inward from both edges. Same for top and bottom. This removes the need to mentally calculate inverse distances when verifying symmetrical layouts.