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h.rude
April 26, 2021

Allow Hover AND Click together

  • April 26, 2021
  • 137 replies
  • 72013 views

With the interactive components, a variant can now have a tooltip. But unfortunately hover and clickactions are still mutual exclusive.
I’m designing for a desktop application and having a tooltip per inputelement/button is crucial.

137 replies

Jonah
July 4, 2024

So…a solution I found for this issue (someone may have already done this but this is what I’ve learned) is if you’re working with variants, you can have your default variant, such as for a button that is currently “Off”, change to a hover-over variant with the hover over interaction in prototype. Then, use the click interaction on the hover-over variant to switch to your other default button variant, one that is “On.” The click and hover-over interactions can’t function together on the same variant, but if you move the click interaction to a hover-over variant then it should create the same effect.

I’m not sure if this addresses anyone’s specific issue but hopefully this is helpful to somebody.

Zoe_Gomez
Active Member
July 8, 2024

back again prayin for this

Mike_Petropanagos
New Member
July 11, 2024

My “hack” to have a tooltip on an icon button plus a click event on the button was:

  1. Icon button includes a hover event linked to a frame which holds my tooltip component
  2. Frame of the tooltip component is oversized, to overlap with the button underneath
  3. Frame of the tooltip component is transparent
  4. Frame of the tooltip component has a click event to the target screen

Simple 🙂 Though I really with Figma would allow this functionality

Denise_Edwards
New Member
July 12, 2024

IT IS 2024. How is LITERALLY the most basic interaction IMPOSSIBLE to prototype in Figma TO THIS DATE without a ton of finagling and insane out of the box thinking to get to work?

Stop spending money and time on BS AI and whatever else design-adjacent ideas and focus on improving basic functionality for actual designers (you know, the people primarily using your product)

Mike_Petropanagos
New Member
July 12, 2024

@Denise_Edwards Maybe we can ask the AI control to make us a prototype action that has hover and click

Kazumi_Terada
July 12, 2024

I forgot to mention this to the user researchers at Config 24. I don’t care about the AI stuff. Please fix this. After the Config fever wore off, this is what I’m dealing with on my day-to-day work and I’m ready to rip my hair out…with these workarounds…

Denise_Edwards
New Member
July 12, 2024

THEY DID! I miss Adobe XD so much…

Phillip1
July 15, 2024

I’m going to try it out…

Dan15
July 17, 2024

Preach. Figma’s roadmap smacks of CEO brainfarts rather than actual user needs.

Peter_Uithoven
July 22, 2024

In my mind the solution is add an option to the open overlay settings where the overlay isn’t modal. Where it allows you to interact with elements behind the overlay. Elements in the overlay itself with clicks / hovers etc would of course get priority (like how that normally works in Figma.

On general in UI’s with modal dialogs you can’t click on elements in the background. But tooltips aren’t modal, you can still click on other elements on a page.

(All the workarounds with the variants have the downside that it’s hard to enforce the tooltip to always be on top)