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Question

Adding "Offset" property to "While in view" scroll triggers

  • May 2, 2026
  • 0 replies
  • 5 views

Zol_ui

Currently, the "While in view" trigger is too binary. The animation often doesn't feel right because it won't trigger until the entire layer is within the viewport, or it fires the moment a single pixel touches the edge. This makes it impossible to time smooth reveals—like headers or hero images—so they glide in exactly when the user is actually looking at them. It makes high-fidelity prototypes feel "jittery" and unpolished.

The Suggestion: I’d love to see an Offset (or Threshold) property added to the Prototyping panel for all scroll-based triggers.

  • Custom Thresholds: Let us set a pixel value (e.g., 200px) or percentage so we can control the exact moment a reveal starts. This ensures the animation happens in the "Active Zone" of the screen, not just the moment the layer edge appears.

  • Better Handoff: This takes the guesswork out of the design-to-dev process. Instead of asking for a "vague" fade-in, we can provide the exact offset value required for the final build.