Hi everyone 👋
While working on design projects, I often needed 3D icons and illustrations that were:
- Editable inside Figma
- Exportable as pure SVG’s not Image embedded SVG’s
- Consistent in quality
- Fast to generate
- Most importantly , the dev teams required SVG files instead of png or jpeg for the graphics.
One challenge I kept running into was SVG quality. Generated assets often contained missing details, broken paths, or incomplete vector exports, making them difficult to edit and use directly in Figma.
So I built Image Trace Vectorizer
What it does
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✅ Generate high-quality 3D icons
✅ Create Visual 3D illustrations in multiple qualities
✅ Export as SVG whenever possible
✅ Preserve editability for design workflows
✅ Fast generation without leaving Figma
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What makes it different?
I built this after repeatedly running into the same problem: generated assets looked great in previews but often required manual cleanup before they were usable.
Image Trace Vectorizer focuses on production-ready outputs, with an emphasis on complete, editable SVGs and high-quality 3D assets that fit directly into Figma workflows.
I'd love feedback from the community and suggestions for features you'd like to see next.
