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click_Mao
New Member
July 3, 2024

UI3 Feedback

  • July 3, 2024
  • 426 replies
  • 10417 views
  1. What I can’t stand the most is that the panels of the new UI can’t be attached to the edges. They leave some gaps, wasting the space to display the main design and operation area. And visually, these gaps are also distracting my attention.
  2. The toolbar at the bottom also interferes with the main operation space, especially if its color is the same as my design draft. By the way, is it just for the convenience of novices to move it from the top to the bottom? If someone who uses Figma more frequently, he will use shortcuts instead of mouse clicks to trigger these functions.
    So I hope that adjustments can be made in time in the official version of UI3, otherwise these redesign will seem like a subjective conjecture of someone who doesn’t use Figma much.
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426 replies

William9
October 11, 2024

I’ve used the new UI for 3 seconds and the amount of things you’ve done wrong make me wish you didn’t win against XD. Please don’t lock the toolbar in a place where it covers the artboard. At least make it moveable. Anything that covers the document you are working on is a hard no.

a2609661273
New Participant
October 11, 2024

When your design causes extreme discomfort to users, you should consider whether to relist the design. As the top UI design software, if you cannot even achieve perfect design, it is definitely a disaster!!! Their team should not listen to opinions, but rather think about their products as decision-makers!!!

strwtchr
New Participant
October 11, 2024

I wouldn’t say it’s ugly, but it definitely requires some learning. These things that bother me most are:

  1. the toolbar is now waaaaay more embarrassing; previously, it “did not” appear over the canvas I worked on because it was outside of the main window with the matter I worked on. I would LOVE to have an option to move it anywhere else than the main point I am staring at all the time. Especially that the use of it has always been minimal, yes MINIMAL for me, I just used the keys to switch the tools. So it’s a win of a “contemporary, refreshed UI” over the actual usability. And that’s against the reason this tool exists – that is, to build great experiences, not just pleasant ones. Shame. I would really LOVE to be able to dock it to the top of my layers list, a space that is quite obviously too long, and shortening it a little bit won’t cause such degree of suffering as placing it in front of my eyes does. Shame, shame, SHAME!

  2. Over and over again I need to teach developers how to switch to the dev mode. I’ve lost months of evangelization here. With the switch that has the lowest priority in their work being moved to some other place and having no label at all, I can see I will have countless discussion now, also those stating that we should consider changing the design tool because this one is too hard to use for the devs. Great. Thank you.

  3. Somehow, when redesigning the interface, no one noticed that the head of a designer turns like a tank turret – layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right – I’ve repeated it so many times it’s still only a little fraction of what I have to do all the time. My neck says thank you for a lack of a possibility to put both panes side by side. Apparently pane > pain (sic!). So it’s again UI change versus something really valuable.

  4. The panels in the right pane have moved vertically AND changed their UI at the same time. Now I need to search for every little thing, like how to resize a frame or something, for a long time, which has slowed me down a lot. A LOT! Like not by 10 or 20%, but really, really much. However, this may be temporary. Learning curve. But also a failure to introduce the change gradually.

  5. Now the component properties panel is on the TOP right. Welcome, even more neck pain!

  6. Showing + for add property only on hover – please Figma, WHY??? To have some more white space, some more neat right pane? I keep searching for it over and over again. I used not to have to think about your interface – now I have to, and that means interrupting thinking on the matter I design. Slowdown mode: on!

And probably several more annoyances I forgot to mention or will face later on.

TLDR: Besides triggering more neck pain, breaking the schemes we used, shifting and hiding some functions from this designer’s eyes, and obscuring the thing we are working on, IT’S A GREAT REDESIGN! THANK YOU!

Roberto_Cordella
New Member
October 11, 2024

Hey Figma , just a quick feedback.

There is so much visual noise in the right panel. It was easier to find what you were looking for, it was pure content. You would know what is a input, what is static, what it a dropdown, and if you didn’t know you would mouse over.

Now, there are borders, backgrounds. It’s so busy… it’s like a pill parade.

Please fix 🙂

🫶

strwtchr
New Participant
October 11, 2024

When searching for a new component I can only see the beginning of the name which is simply terrible! My component naming is quite complex, and this way I cannot find anything (unless I rely on entering the full name I have to remember.

It’s against the “Recognition rather than recall” usability rule.

Michael61
October 11, 2024

Just used the new UI3 and not a fan. I use the mask and create components tools a lot and hate the new location. Not a fan of the new icons but that is minor. I do like the easy to hide panels buttons, my PMs always forget the short cut and I like the new asset panel. The worst thing about this and what makes me hope fimga never releases UI3 is the tools at the bottom. I hate having to work down up on a desktop. No Idea why you would treat this like a phone and place the tools at the bottom. If you felt the need to move them then put them on the side/top but the bottom is the worst place they could have picked and it is on the art-board too. Major fail. Hopefully Figma never makes me use this UI, if they do I would seriously consider finding a new product.

Dusan_Stanojevic
October 11, 2024

After latest update I no longer seeing the floating menus, it looks now like an old Figma. What happened? I get if some folks didn’t like that, but please at least make it an option for us who do.

Susana_Gonzalez
October 11, 2024

Tiny areas, light colour of the font, not possible to zoom in to the menus so even moving to a big screen it is hard to read or find things. Menus are tiny and selection of font colours with background doesn’t help…

Ben_Freiholz
October 11, 2024

I also have a few points, that are right now very obvious for me after a short time using the UI3:
- Tools: I have rarely seen tools on the lower side of the screen in any app (beside tablet/mobile apps), also the additional tools, that are dependent of the currently selected object are now 1 more click away. → My suggestion here is to move the tool bar to the top (desktop version) and give an option to show a second line below that offers the “Actions” permantently (like a toggle-menu) - The Icon for Actions can stay, but toggles the 2nd line below.
- Local vs. non-local variables: Since I use also bigger design systems, I wish, there would a way to distinguish optically directly in the Design Panel (both in Fill and the Selection Colors), if an object is using a local or a non-local variable color. There should be 3 different variants to distinguish: Local Variable, non-local variable and lost (removed or deleted reference) variable, for all kind of variables including colors.

Stefan_Thyron
New Member
October 11, 2024

Figma thank you for giving us the option to continue using the old UI. I prefer to maximize the work space area, and having all the tools at the bottom is super counter intuitive.

If it ain’t broke don’t fix it! Figma is a tool I use every day, and major UI changes can slow down people’s workflow and reduce productivity!