Figjam is overly constrained
I have a shape element (a message bubble), I cannot flip it against it’s vertical axis to create a simply dialogue visual for my project. 2 people having a conversation….the message bubble has to be flipped.
I don’t understand the logic of principle with building a tool like Figma that is highly precise and detailed, but then building it’s sister app “FigJam” with bare bone features.
As designers, I still want the ability to manipulate elements. Why is there only 2 thick levels for lines?
This type of experience makes me want to abandon FigJam entirely and make my documentation in Figma original or use a different tool like Miro.
I understand and respect wanting to simplify the workspace, but believe you guys have over-optimized in this direction and consequently limiting the creative aspect of designing visual documentation for teams.
