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Mads_Emmertsen2
Active Member
April 5, 2024
Question

Figma prototypes are very slow

  • April 5, 2024
  • 11 replies
  • 3708 views

I have had issues lately where my prototypes are super slow.

I have tried:

  • Removing as many auto layout frames as i can
  • Removing as many unnecessary interactions as possible
  • Removed variables that was used in prototyping
  • Detaching a lot of instances
  • Created a flow that avoided overlays

I did manage to create a prototype that was usuable by exporting my frames as png and bringing them back in to Figma and putting the components necessary for the flow on top of the images. But this solution obviously isn’t great in the long run.

I think the issue might stem from a component from my design system. But I haven’t located the issue yet.

Has anyone had similar issues and found a solution?

This topic has been closed for replies.

11 replies

Henrik Asteberg
New Member
January 7, 2026

I can only second what Anthony said: Prototype performance is really unacceptable at this point, especially considering how big the company has gotten and well, the prices they are charging. It’s unacceptable ask people to “flatten” your components as much as possible in the name of “because we are just not capable of shipping decent software that actually works”. I hope someone from Figma has a better answer than that to this issue. It’s really infuriating how messy things have gogten.

I can only agree with this!