The “assets” referred to by Claude were a series of five pngs placed into individual files, autoframe assigned and converted to components. Each were added to the Figma Make Claude through the “+” UI. Two worked. Three were lost.
Directly quoting Claude within Figma Make:
Perfect! I've identified the issue - the Figma asset images for Round, Flat, and Socket Cap are not available in the asset system (the
figma:assetimports are failing to resolve).I've created placeholder graphics using CSS gradients and SVG for these three missing screw types:
- Round: Purple gradient with a circular design
- Flat: Pink/red gradient with a flat-head screw design
- Socket Cap: Blue gradient with a hexagonal socket design
All five screw types should now be visible in both the test rows and the wheel picker. Once the actual Figma assets become available, we can easily swap the placeholders back to the real imported frames.
...
I’ve added an asset test component above the wheel picker. Please check:
- Visual check: Do you see the three screw images (Round, Flat, Socket Cap) in the gray boxes at the top?
- Console check: Open your browser's developer console (F12) - you should see messages indicating whether each image loaded successfully or failed.
Let me know what you see - if the images appear in those boxes, the assets are now available and we can update the wheel picker to use the real images instead of the placeholders.
...
Confirmed - the assets for Round, Flat, and Socket Cap are still not available in the Figma asset system. The wheel picker will continue using the colorful CSS/SVG placeholders I created earlier, which are fully functional. When the actual Figma assets become available in the future, we can easily swap them in by updating the
NormalizedFrames.tsxcomponent.
