


When using the prototype, the edges of text may appear blurry at times (including on the Windows platform and the Android App).
When using glass-like materials, the edges may also appear unclear and exhibit odd lines (Android App).
When using the prototype, the edges of text may appear blurry at times (including on the Windows platform and the Android App).
When using glass-like materials, the edges may also appear unclear and exhibit odd lines (Android App).
Hi
Are you still having issues with blurriness and lines when using Glass?
If so, are you able to share a screenshot of your layers with Glass applied showing the Design panel?
As a first troubleshooting step, this can typically happen with any layers using the frost setting and/or not realizing there’s some opacity set on the layer. With a few more details, we can try to pinpoint what may be causing the issue.
Hi
Are you still having issues with blurriness and lines when using Glass?
If so, are you able to share a screenshot of your layers with Glass applied showing the Design panel?
As a first troubleshooting step, this can typically happen with any layers using the frost setting or not realizing there’s some opacity set on the layer. With a few more details, we can try to pinpoint what may be causing the issue.
Thank you for your reply. Today, while using the prototype, I did not discover the lines on the Glass Effect anymore. However, I still encountered issues with blurry text edges and rough rounded corners on the Glass Effect. I can share this file and have invited support-share@figma.com to edit it, so you can view more details.
https://www.figma.com/design/GrAjp0juUdIqYZDLXSF5RC/Untitled?node-id=0-1&t=P9sqNSOaSDHGQrWH-1
Hi
Glad to hear the lines are gone. As for the text blurriness, I’ve created a bug report for our team to investigate. I’ll provide an update as soon as I hear back from the team.
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