At Config, we launched the ability build your own custom generative plugins and shaders by prompting the Figma agent. Now, you can do more with those generative plugins and shaders with animations and interactions, publishing capabilities, and access to the code.
- Animated and interactive shaders: Prompt the agent to build a custom shader effect or fill that incorporates motion and is reactive to mouse movements. Learn more.
- Community publishing: Share your generative plugins and shaders with the world by publishing them for others to use on the Figma Community. Learn more about Community publishing for shaders and Community publishing for generative plugins.
- Internal publishing: Share private generative plugins and shaders with your organization to standardize effects or tool usage. Only available on Organization and Enterprise plans. Learn more.
- Code viewer: View and download the code for any shader and your own generative plugins, right in Figma. Learn more.
- MCP updates: View and make changes to your generative plugins and shaders with a third party agent via Figma’s MCP server. Plus, when you copy a Figma frame with shaders applied to an external agent, on implementation the shaders will render correctly in the generated React code. Learn more.
