Question
No prototypes loading on windows machines
Hello everyone,
I’m working on an M2 Mac, and all of my prototype files load fine in both web browsers and the desktop app. However, when I try to conduct user testing and the user does not have a Mac, the prototype won’t load (gets stuck with the bar about 99% full), so that we can’t continue the usability test.
So far I’ve tried:
- Physical Pcs running Windows 10 and 11, and my virtual machine running Windows 11
- Many browsers: Chrome, Safari, Edge, Arc - across both Mac and Windows
- (based on other community threads) - Getting rid of all smart animate, getting rid of components with more than 1 variant, getting rid of overlays
- My file memory is down to 2%, and even this prototype with just 2 screens and 1 text box won’t load: (https://www.figma.com/proto/dZsZBvIOtK96vX0c4aMRHk/BridgeBox?page-id=507%3A12821&node-id=507-12822&viewport=166%2C261%2C0.37&t=9lBVbL4tZCKbWEPr-1&scaling=scale-down&content-scaling=fixed).
This feels like a bug, but I can’t seem to find anything else online about it. Any advice? The user groups I’m working with are 95% on PCs, and I won’t be able to test without it loading in their browsers. Thanks in advance for any help 🙌🏼
