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Can plugins still use Figma native payments / monetization?

  • May 27, 2026
  • 1 reply
  • 44 views

chalice

I’m trying to understand the current plugin monetization requirements for Figma Community.

I have two questions:

  1. The documentation says that paid resources can only be published by “individual creators”.

Does this mean that in the final publishing step under Author (Share as), only Individual creator can be selected, and Team  cannot be used for paid plugins?

If a plugin has already been published under a Team, can the publishing author later be changed to an Individual creator to enable monetization?

  1. The documentation also mentions that creators must be “approved to sell on Community”.

How is this approval obtained currently?

Is there an application form, waitlist, onboarding process, or is it enabled automatically for eligible creators?

Best answer by Celine_

Hey ​@chalice , Celine from Figma here, happy to help!

I’m trying to understand the current plugin monetization requirements for Figma Community.

I have two questions:

  1. The documentation says that paid resources can only be published by “individual creators”.

Does this mean that in the final publishing step under Author (Share as), only Individual creator can be selected, and Team  cannot be used for paid plugins?

Yes.

 

If a plugin has already been published under a Team, can the publishing author later be changed to an Individual creator to enable monetization?

You may move some functionality from an already published plugin or widget behind a paywall using the Payments API. However, the plugin or widget must still contain free features in addition to paid. For more information, see the Payments API documentation.

 

 

  1. The documentation also mentions that creators must be “approved to sell on Community”.

How is this approval obtained currently?

Is there an application form, waitlist, onboarding process, or is it enabled automatically for eligible creators?

If you want to sell plugins/widgets, you do not need approval. As long as you're in an approved country, you can set up your Stripe account.
If you want to sell files, we currently are not accepting new applications, nor do we have a waitlist, the program is closed for now.

Hope this clarifies!

1 reply

Celine_
Figmate
  • Community Support
  • Answer
  • May 27, 2026

Hey ​@chalice , Celine from Figma here, happy to help!

I’m trying to understand the current plugin monetization requirements for Figma Community.

I have two questions:

  1. The documentation says that paid resources can only be published by “individual creators”.

Does this mean that in the final publishing step under Author (Share as), only Individual creator can be selected, and Team  cannot be used for paid plugins?

Yes.

 

If a plugin has already been published under a Team, can the publishing author later be changed to an Individual creator to enable monetization?

You may move some functionality from an already published plugin or widget behind a paywall using the Payments API. However, the plugin or widget must still contain free features in addition to paid. For more information, see the Payments API documentation.

 

 

  1. The documentation also mentions that creators must be “approved to sell on Community”.

How is this approval obtained currently?

Is there an application form, waitlist, onboarding process, or is it enabled automatically for eligible creators?

If you want to sell plugins/widgets, you do not need approval. As long as you're in an approved country, you can set up your Stripe account.
If you want to sell files, we currently are not accepting new applications, nor do we have a waitlist, the program is closed for now.

Hope this clarifies!