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The background blur effected object in my project is changing it’s value in the duration of smart animating it, as well as the drop shadow effect.


Whilst the object is being smart animated, such as expanding, the value increases until the duration completes and changes the value to the original instantly. Here is the example of the bug I’m talking about.

Here is the link to my project btw


Hi there,


Thanks for your post! I’m having trouble replicating the issue. Could you clarify which value you’re referring to?


I wasn’t able to view the bug sample from the link you shared. A screen recording would be really helpful for understanding the problem.


Thanks!

toku