I’ve been building out some interactive prototypes in Figma and working with a team that uses a sandboxed environment for launching and testing desktop app behavior. We're trying to ensure that the UI flow feels native even in isolated test environments where system hooks are limited.
One tool that's come up in our workflow is the bloxstrap launcher, which helps manage these kinds of setups. While it’s not directly tied to Figma, it’s been helpful for replicating conditions that affect how our app will behave once deployed on Windows machines with tighter controls.
Has anyone else used sandbox or custom launchers while testing Figma-to-production workflows? Curious if there’s a more integrated way to bridge Figma with those kinds of environments.
Appreciate any insights!