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Jul 11, 2024 2:08 PM UTC
Question

Advanced prototyping problem

Hi Figma community!

I have this advance button interaction that opens an overlay for the user to go into another UI flow. but I wanted the button to go back to its “incomplete” state (Orange badge) when the overlay is closed and not to go into the “complete” state (Green badge).

here’s what I did using conditional prototyping (I’m still new to this):

If Click (boolean)

open overlay
change to = Complete

else

[empty]

here is the video I made regarding the problem I faced:

This topic has been closed for replies.

15 replies

KennLucas
Jul 14, 2024 2:46 PM UTC

This is not cool. You came here asking for help, posted the link to your file (which is public), and now you want to be rude?

Be a better human.

TEGARAuthor
Jul 14, 2024 5:10 PM UTC

I only allow one person i know that wanted to help.
if the dude just wants to mess my Design system by spamming me with edit permissions.

then out.

KennLucas
Jul 14, 2024 6:10 PM UTC

That is not the attitude to bring to a forum.

Bauke_Schildt
Active Member
Jul 15, 2024 10:15 AM UTC

Hi, yeah, you’re going to need to assign them all different Variable names. Like in the second part of my answer:

Like Task01, Task02 etc, or:

  • TaskAccountCreation
  • TaskVerifyInfo
  • TaskVerifyID
  • TaskAddPayment

Sorry if that wasn’t clear.

TEGARAuthor
Jul 15, 2024 12:15 PM UTC

ok, I guess I’d have to end the question there.
thank you for your helpful answers. 👋