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Question

[BUG] Interactions duplicating in a conditional interaction when drag and drop

  • April 30, 2024
  • 4 replies
  • 278 views

Federico_Fala

In my opinion a BUG.

While there’s two conditional interactions with a “set variable” with the same variable and value pair, when drag and dropping an additional interaction for reorganising sequence of events, things gets duplicated.

In my specific example I have two conditional interactions with the same set variable [Red] to “dark” inside. If I had another interaction inside either conditional interactions and reorganise the order, interactions starts to get duplicate in the other conditional element.

See video:

4 replies

y_toku
Figmate
  • Community Support
  • 2317 replies
  • May 2, 2024

Hi there,

Thanks for reaching out. It looks strange! I’m checking with our internal team. I will get back to you when I have anything I can share with you.

Thanks for your patience.
Toku


Federico_Fala

Actually, I’ve found another simpler way to trigger this “bug”:

  1. Create a trigger of any kind for an object on canvas
  2. Add as many conditional (empty) as you want
  3. Add a “set variable” outside of the conditional
  4. Drag and Drop the “set variable” inside either conditional → “set variable” is duplicated.


y_toku
Figmate
  • Community Support
  • 2317 replies
  • May 10, 2024

Thanks for the details! I’ve shared this with our product team, and they’re now aware of this issue. I’ll get back to you if there is anything I can share! - Toku


Tamara_Did_Design

I know this is a bug, but I think you just saved me a lot of headache by recreating a bunch of logic 😅

I kind of hope one day there will be a way to duplicate set variable statements!


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