When working in frames with Clip content enabled, I still end up selecting layers that are outside the visible area of the frame.
Current behavior
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Even with Clip content ON, using Cmd/Ctrl+click (selection cycling) can select layers that are clipped or fully outside the frame’s visible bounds.
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In Dev Mode, it’s also easy to select elements that are not visible because they’re outside the frame viewport.
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This causes constant mis-selections, slows down editing, and makes it harder to inspect what’s actually on-screen.
Expected behavior
Add an option to disallow selecting overflow/clipped content (or make selection cycling respect clipping).
Ideally:
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A global preference.
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When enabled, clicking and Cmd/Ctrl+click selection cycling should ignore layers that are fully outside the frame’s clipped area.
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Dev Mode selection should optionally prioritize visible content only when a frame is clipped.
Why this matters
In UI work, overflow is often used for shadows, bleed, off-canvas content, or large background images. Those layers are frequently “not meant to be interacted with,” but they still get selected, creating friction and mistakes, or even blocking selection of frames that are “under” the overflowing frames out of view.
