Reference Preview: https://ghost-aura-apk-panel-ff.s3.ap-south-1.amazonaws.com/index.html
Feature Request Overview
I am currently designing a mobile interface overlay (specifically the V2 panel) and I am struggling with the asset generation for the final build. The link above demonstrates the current prototype behavior versus how Figma handles the export. I would like to suggest a feature that allows better handling of "Ghost" style semi-transparent layers when slicing for Android XML.
Project Specifications
- Name: Ghost Aura UI Project
- Version: V2 Panel Integration
- Type: Mobile Overlay / FF Framework
Panel Features & Design Requirements
To ensure this interface works correctly in the final application, the following design elements need to be preserved during the export process:
- Floating Window Capability: The design relies on a floating icon structure that needs precise coordinate mapping.
- Aimbot-style Focus Assist (UI Concept): The central crosshair alignment tools in the panel need to maintain vector scalability.
- ESP Line Rendering: The fine lines used for the visual sensory paths (ESP) often get blurred when exporting to standard PNGs.
- High Frame Rate Optimization: The assets need to be lightweight to support high refresh rates without lag.
Current Issues with V2
When updating from V1 to the Ghost aura apk v2 panel ff layout, the "Head" and "Body" selection toggles in the design do not maintain their layer states. The "Antenna" visual component also loses its alpha channel transparency.
Suggestion
Could the Figma team add a specific "Android Overlay" preset in the export tab? This would allow designers to define specific regions (like the control panel) that should be exported with 9-patch scaling automatically applied, ensuring the "Ghost" effect remains consistent across different device resolutions.
