Hi, I've been working on a prototype, and animating the chat bubbles turned out to be quite a tedious task. To create the animation, I had to duplicate multiple frames and apply individual delay animations to each chat bubble.
I'm wondering, is there a way to apply a delay animation to a group of elements collectively and adjust the timing for each, similar to how you'd stagger animations when loading a collection of cards?
With Figma's current capabilities, the only workaround seems to be creating multiple frames and manually adjusting the opacity and timing for each element to simulate delayed appearance which becomes repetitive and time-consuming when applied across multiple components.
Would love to know if there’s a more efficient approach or if this is something the team is planning to improve in the future.