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We really need to be able to create animated components in a more feasable way than what it is now.

By animated, I mean animated, not the ‘smart animate’ interaction transition, but classic, loopable, keyframed animation. I sometimes need to show a thing happening in background, which I can, by using variants and ‘after delay’ interaction. This, however, is really wonky because it, for some reason, blocks keyboard inputs not associated with currently animated component. THis effectively locks the entire prototype if a component loops its animation.

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