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click_Mao
New Member
July 3, 2024

UI3 Feedback

  • July 3, 2024
  • 426 replies
  • 10416 views
  1. What I can’t stand the most is that the panels of the new UI can’t be attached to the edges. They leave some gaps, wasting the space to display the main design and operation area. And visually, these gaps are also distracting my attention.
  2. The toolbar at the bottom also interferes with the main operation space, especially if its color is the same as my design draft. By the way, is it just for the convenience of novices to move it from the top to the bottom? If someone who uses Figma more frequently, he will use shortcuts instead of mouse clicks to trigger these functions.
    So I hope that adjustments can be made in time in the official version of UI3, otherwise these redesign will seem like a subjective conjecture of someone who doesn’t use Figma much.
This topic has been closed for replies.

426 replies

ooolzhas
New Participant
September 20, 2024

I’ll be brief in order of importance:

  • New grouping of frame/auto-layout separate from position feels horrible, and it takes up more space than it should (not less as claimed by marketing materials). I want to see everything in the top right corner, not scattered across the entire right side.
  • Icons and hit boxes in general are TOO SMALL. I can barely use auto-layout alignment panel with this. I can barely control whether the frame should hug or fill. Inputs that are 24px in height – this is not “accessible”.
  • Spaces are too large. There’s no reason for them to take up 12px on each side. My Macbook is tiny enough, nothing fits on the screen anymore.

I’ve been using Figma since 2017 and never had complaints about any changes until today. Please fix this.

Dilshod_Uskanov
September 20, 2024

The tools on the right and left are in good old condition, as the space on the edge in the current position is distracting…
Figma team please revert !!!

Michael_Ebbels
New Member
September 20, 2024

I have never seen a software update be so confusing. This new Figma UI is harder to understand and is not intuitive

Denis_Yuce
September 20, 2024

The new ui3 is so frustrating, yes it looks more beautiful, but the entire working experience should be reimagined. I don’t understand why you put a lot of unnecessary elements right into the working bars.

– I don’t need an instrument tab right in front of my face
– I don’t need to have padding at the corners just because you decided to have a rounded bars.
– I don’t need hovers, borders and other elements that make the whole interface look like a messed swamp.

Less UI is better than the beautiful UI.

Joana_Anjo
September 20, 2024

I loved the new button to minimize tool bar, makes total sense! 🙂 But can’t see the need of having a floating toolbar. Feel it steals space from the center with no need and also looks visually confusing 😕 Right toolbar’s


spacing arrangement is also feeling overwhelming.

Overall i like the new UI, but just suggesting some adjustments 🙂

davestewart
September 20, 2024

Who on earth thought floating panels could ever be good?

It feels like a bad 1990s windows app:

Vincent_Faure1
New Member
September 20, 2024

Hi, this thread is long, so I did not read everything.

Overall the new UI is great. takes bit of time to get accustomed to it, but is surely nicer in some respects. the main issues I have so far with it are :

  1. When designing with lots of content in the page, My team and I put the first content close to the maximum negative value in X,Y on the canvas, in order to have room to expand the content from left to right and top to bottom. Before the new UI it was not a problem as the canvas was displayed in between the opened panels. Now, my content is obscured by the panels ( even when collapsed) and I can’t access it unless I’m zooming in. See below image as an example.
  2. When on selection with a component instance, two issues : First , the button/icon “create a component”. is not really useful ( or I missed the point of creating a component when already working on an instance) and it looks really similar to the old " go to main component icon" which makes it the number one mistake I’ve been making for the last 2 days. Secondly, the “go to main component” icon is hidden behind the “instance symbol”. One has to hover to discover that it changes from “hey I’m an instance” to “go to main component”. Discoverability issue.

Thanks !

Faith3
September 20, 2024

Hi, just started using new UI

  • I have no idea where constraints are - ok, took a while to find it. Why hiding it? I use it a lot
  • Why move all variant/cmponent stuff to the top. The main point of focus is in the middle, not at the top. Secondary stuff should be at the top, not the main thing.

Why changing something that works? No idea

Fred_Tinsel
Active Member
September 20, 2024

GIVE ME A STABLE POSITION FOR THE BUTTON “GO TO COMPONENT” !!!

Sometimes it’s in the (︙), sometimes not
Sometimes it’s in the right click contextual menu, sometimes not

I’m so fed up with this

Cristian_Banu
Active Member
September 20, 2024

I had the same exact question. Why change something that works? And what problems did the new UI solve? We know the problems it caused 😃