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Question

Strange Prototyping Frames error

  • February 20, 2026
  • 0 replies
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dobrie11

Hello, my friend and I made a D&D adventure inside of Figma for a class project. We had some major issues with it at the end. There are a lot of frames, like 120ish. We’re in college and are on the student account versions.

We’ve had some problems with stuttering inside the frames and some animations being cancelled out. But those aren’t the major problem. My major problem is this weird error in my prototyping links that I cannot understand. Every prototyping variable for all the frames work perfectly fine except those. (That I know)

When you die in the Boss fight against the Primordial you get the death scene from the Crab fight. At first I thought it was something to do with the Flow Chart order or specifically with the Crab frames. But the Bug fight against the big mantis gives you the death scene from the Snakeman fight. I cannot figure out why this is. I have gone through and removed the death scene transitions for both the Boss and Bug fights, but they will transition incorrectly regardless. I am worried this might be a software problem on Figma’s side, because it is fully invisible to me if so. I cannot figure out why it does this.

Here is the playable prototype. I have added Figma support to the file access so they can edit and see what’s going on.