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Liquid glass effects isn’t working as they should be. When on Present Mode, if you have liquid glass elements and if you have added smart animate transitions liquid glass element turns black for a couple second when you move to next frame and turns back on to normal appearance.

Please devs, fix this problem

Thanks in advance!

Here you can see how it looks.

 

Hey ​@leowilsn -- thanks for the report. First, the Glass layer effect is still in beta for us, so is still an opportunity for issues like this to pop up. See here for more info.

With that said, I filed a bug ticket so this got some visibility internally for review. If I receive an update, I’ll let you know.

Thank you again!


Hey ​@leowilsn - just spoke with engineering.

Do you see this behavior happen across any file you use the Glass effect on? Or is it just one particular one? I wanted to double-check, because I wasn’t sure based on your first post.

If it’s in a specific file, would you be willing to share edit access to that, so our engineers can review? If so, can you share edit access with support-share@figma.com (you won’t be charged for this), and then PM me a direct link to it?
If it’s in all files you’ve worked in, can you do a full screen recording that shows the whole workflow you run through that leads to this behavior?

Thank you!