As I was trying to make some complex animation using variables and prototyping, I encountered some minor bugs and nice to have, and I thought to share.
Hopefully, this will be noticed, and at least some of the things will be fixed.
I’d love your opinions 🙂
Basically Bugs:
- On " element’s prototype context menu" choosing a variable brings a floating selection box which gets cut by the window in case the element is not high enough on the board
- On “element’s prototype context menu > set a variable” option, if the variable is of type color, it is not possible to set it with another variable. In my case, I made constants representing the different possible colors but eventually had to input the colors manually
The columns are not adjustable on the ** Local Variables** window, which makes it difficult to work with long names.
Nice to have:
- It could be nice to have the possibility of starting to write a variable name as other’s value and to have it auto-complete the full name
- It could be nice to have the possibility to drag and drop on the “element’s prototype context menu” for example in case you decided to move some of the steps into condition
- the delay step on “element’s prototype context menu”, the delay cannot be set to a variable. It could be nice in the case of a control variable which can lengthen or shorten the animations
- can be nice to have logic gates using conditions
- can be nice to have nested conditions
- derived value based on an equation using variables as parameters. Saw there’s a feature request on that so just throwing it out there with the hopes it will be done in the future 🙂
I hope that with time more fields will be enabled to be controlled using variables.