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Question

Using Letter Boxed Game Concepts as Inspiration for Creative UX & Design Challenges

  • January 30, 2026
  • 0 replies
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Hellen charless

Hi Figma Community! 

I recently played the Letter Boxed game by NYT and was fascinated by how it emphasizes pattern recognition, strategic thinking, and creative problem-solving.

I’m curious about exploring how similar game mechanics can inspire UX and design projects in Figma:

  1. Can pattern-based challenges like Letter Boxed be used as design exercises to improve layout, typography, or interaction thinking?

  2. How can strategic and lateral thinking from word games inform creative wireframing or prototyping?

  3. Does anyone here experiment with gamified design exercises or collaborative design games to boost creativity in teams?

I’d love to hear your insights, examples, or tips on integrating playful problem-solving into UX/UI workflows.

Thanks!