My design is getting really big and slow, so I am looking for the most efficiënt way to create hover states on components.Â
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I have a bunch of pretty big/complex components that represent a conveyor track in my design. They include shapes, shadows, text (sizes), icons, etc. When the user hovers over them they get a different color to indicate that they are selectable, similar to a button.
I now have a normal state, and a hover state that is exactly the same, only with a semi-transparent hover shape in a different color on top of it. I do not really like this approach, as I have to maintain both states if an icon or something changes, and it feels dump to just have the whole thing duplicated. I am also thinking my components have double the amount of shapes they really need, causing additional slow-down.Â
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I was thinking of extracting everything in a track part component into a ‘base shape’ component and include that in both states, but I am not sure this will actually help (it's a lot of work, as all instances that have overrides need to be done again).
Any recommendation as how to do this the most efficient?
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(I use my components also for interactive prototyping, so I would like the hover to work on all instances).
