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Hi everyone,

I'm working on a prototype for a mobile video editing tool and trying to simulate real editing flows (trimming, transitions, filters) in Figma. So far, auto-animate and some interactive components are helping, but syncing complex interactions like filter overlays and multi-track timelines is tricky.

I’m also referencing tools like the (capcut-style editor from capcapk). I’m curious how others approach designing for mobile video UX in Figma—do you simulate drag handles, timelines, or use external embeds for previews?

Would love to see if there are plugins or workflows that help bring these ideas closer to real interaction modeling.

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