Frame jumps away from cursor when moving

Over the past few days I’ve noticed some frames jump away from my cursor when I move them.

It seems to be happening mostly with frames I’ve pulled out of a component, but I can’t replicate it consistently.

This also effects the keyboard. Single nudges move the frame huge jumps (~80px) down and to the left).

Here you can see the difference between two frames. The first jumps, the other does not. I haven’t found a workaround other than rebuilding the frame.

frame-jump

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2 posts were merged into an existing topic: Prototype hit area moving away from button

Hey there, thanks for reaching out and apologies for the delayed reply!

This sounds related to a bug that our team recently pushed a fix for, so we’ve merged your topic with a similar, existing one in the community:

If you’re still having issues, please let us know within that thread.

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