Multiple after-delay component loops out of sync

Hi there! Loving this feature so far! :purple_heart:

My desire is to create animated geometric loops (example attached), although the current starting point of each component’s animation seems to be a little off (as well as varying over time).

Here is an example file:

Here it is in play mode:

Absolutely having the exact same issue ^ I’m also seeing components with identical timing / after delay decaying and becoming out of sync.