Interaction triggering animation for other instances

I have two variants of a component and the expectation is that clicking will switch between the two variants. However, when clicking on an instance of the component it is sometimes causing the state to change for other instances of the same component.

Here’s a video - pardon the incomplete design.

Just wanted to add I’ve had this happen as well, but couldn’t recreate it - refreshing the prototype made it go away and I couldn’t make it happen again.

Oh no! We’ll take a look to see if we can figure out why this might be happening. In the meantime, if either of you have a file you could share, that would be great!

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I think this might have something to do with undoing changes not being reflected in the prototype preview. Refreshing the prototype like Shane mentioned fixed it for me also.

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Refreshing the prototype has worked for me as well. So far I have not been able to replicate the issue. I will note that this was my first time using Interactive Components in a fairly complex file - it’s possible that this was a one-off issue for me.