Interactive Component is interrupted by other interactions

I was just
creating a dashboard UI for a personal project and noticed when there are a couple of other interactions on the same page where the interactive components are playing, their animation is interrupted by commencing other interactions,
For example, I have several overlay interaction while hovering > I hover on a box and it lifts using box-shadow and I have my interactive component on a time delay trigger so its animation is in a loop, then when I hover over my other elements to trigger them, the interactive component stops working!
This bug could become bothering with most complicated designs such as dashboards,

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Any fix yet. I’m experiencing this rn

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It is a long standing issue with Figma components tbh.

For example, I have buttons in a mobile app prototype that have “Pressed” states, which I have linked to secondary interactions, such as opening an overlay or scrolling to a certain heading further down the page. What often happens is the button gets stuck in its “Pressed” state instead of changing to whatever state it’s supposed to change to after being pressed (like a “Selected” state or just reverting to its default “Active” state).

It’s been an issue for me for nearly a year and has never been fixed

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