When I duplicate a frame, all interactive components inside the new frame get stripped of interactions and require manual reset

This has been happening for the past year and costs no small amount of time (and tedium) to correct when it creeps into lengthy prototypes. For context, I have not removed interactions and then duplicated a frame. An original frame with all interactions intact gets duplicated and interactive components on the duplicated frame(s) somehow have had the interactions removed. Would love for this to be fixed ASAP.

Well known problem but hard to replicate each time :sweat:
If you can make a video

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