I think what you want to do works pretty well with Rogie’s trick. You just need to set up the master component icon instance as an intersected element.
Hi Carl, your file works because you added the 3 icons as variants.
But if you separate them into 3 components, even with the same sublayer names (Vector), it won’t work, which is the issue @Uria_Fassina is running into (I assume).
This means icon sets must be built with one single “Icon” component, which is limiting.
Guys, I have the same problem and it’s driving me crazy. I have all of my icons set as separate components then I have a frame with no fill with the icon in it made as a new component with variants changing color and swap incense used. As a result the icons change but some of them won’t change their color (all the icons are simple path and I didn’t find any difference in them). Did you find a solution?
Hi…I am having the same issue…I am using an icon as part of a component. the icon is a different colour to the Icon set…when i instance swop the icon it reverts back to the original colour
Hi, I also have icons as separate components but instead of a frame, used a square vector to determine padding. Would adding a frame make a difference?
The icon will change colors with swap instance but not always. Sometimes it’s only parts of the icon that change and/or the vector for padding changes to a solid. Is anyone else having a similar issue with the padding vector or frame becoming solid?