I want to create a prototype for a bulk edit scenario. So when a usre has selected more than one checkbox then a bulk edit button turns from disabled to active. I’ve worked out how to enable it after one checkbox becomes enabled but haven’t been able to do it only after two have been selected.
I’ve also started to look at the counter interaction but this only seems to be used for when you want to display numbers?
Does anyone know if what i’m trying to do is possible and if so could they point me to how to do this?
Thank you!
Hey there, thanks for reaching out!
It’s hard to be sure what’s happening without seeing your file. Are you able to share a link to the file so that we here in the community can take a closer look at how you’ve set up your variables?
Hi there,
I’m sharing a link of the file / design i’m working on. I want to prototype it so that if you select 2 or more checkboxes in the list, then the disable ‘bulk assign’ button on the right becomes enabled. Any guidance would be appreciated! https://www.figma.com/proto/C9TM4duIc2zEGbDotojNf7/Prototyping-practice?page-id=64%3A3&type=design&node-id=271-3551&viewport=753%2C-5320%2C0.5&t=ZgNpkaSqMmlJliwX-1&scaling=min-zoom&mode=design
Thanks 🙂
Thanks! In order to do multiple actions and set conditionals to achieve your desired outcome, you’ll need to do more advanced prototyping using Variables.
More info here:
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