Hi Luke,
I tried to recreate what you asked for the calculation part:
- First I created a number variable set to 0
- I attached the variable to a text object
- In prototype mode, I wrote the math to multiply by 25% when clicked. The number variable will store the result, which is reflected on the text object.
Hope this helps give you a starting point!
Hi Calvin
Thanks for your help. Thats really intesting and works!
Theres something also very similar im trying to do…
I want a user to be able to enter any amount i.e. ‘How much do you have saved in your pension’ - and then depending on the amount they add… they will be taken to different pages with different options i.e. if they have under £10,000 then they get taken to ‘Small Pot page’ but if they have over £10,000 then they get taken to a ‘Flexi-access drawdown’ page.
I wanted the user to type in manually how much they have. Rather than use a drop down menu with broad categories… as this will help to make the experience and the amount they have saved feel more real / customised.
Can you think of how I can do this? I see we can get an interaction where a user can type a number / any key… but not a long number like for example they could type £8,987.98 which could be the precise amount they have saved…
Can you think of how I would build this as a prototype?
Thanks for your help again! Really appreciate that!
Luke
Hi Luke,
I think it is currently not possible to type into an input in a Figma prototype, at least not a long string or number. Maybe you can “fake” the experience by having them type the first digit, which will then fill in the rest of the amount.