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I’m creating a prototype for a game screen where I have a video with background music, but also blank videos embedded in interactive components that play sounds on hover and click. Currently they all play at the same volume and it’s difficult to hear the click sounds over background music.


To adjust the audio mix, I have to edit the volume levels in iMovie which takes a long time.


It would be trivial if I could just do it in Figma.

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I would find this useful as well. Currently, I’m hacking a phone call experience (ringing) by dropping in a video of a phone call and setting it to 1% so you can’t see it but you can hear it. It is too loud and wish there were a way to manually control the volume from Figma.


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