Lately we’ve seen a few games built by using variable. The function “random()” will greatly help in the development of more complex games.
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I can see Random () along with floor(), min and max opening doors to streamlining content creation, things like;
- data viz content
- tabular content
These 2 can be so time consuming.
You could also do experiential stuff with randomising colours.
I support this idea!
Yes, I think being able to create and add functions in Figma would be a game-changer.
Great idea! And I already have some use cases for the random values 🤓
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