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I found a fix for this. In my case, my artboards are all 2560x1440
If I set the Prototype Device to “Custom Size” and set the width and height to be 1 pixel less than my art boards, it renders clean. If I set it to None or to the exact pixel size, it’s blurry when the browser window is a greater resolution than the artboards.
I work on a 6K monitor but design for screens that are smaller than mine, so the issue is visible for me 100% of the time. I have a feeling folks reporting the same issue are also working on screens larger than they’re designing for – a super common use case for product design!
I’m a new user, so I can’t post more than 1 media attachment per post. So following up with how text looks on my 6K monitor w/ 2560x1440p artboards without my workaround (the “before” screenshot if you will)
As you can see, it goes from blurry to crisp if you make the Prototype resolution 1px (sometimes as much as 8-10px) narrower / shorter than the Frames you’re presenting.
Same issue - Pixel preview disabled - it will come into focus for a second and immediate goes back out - previously it might be pixelated for a second of 2 but would get clear right away - any other fixes for this?